Electronic Art

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Electronic art exhibit

Manipulate and explore hardware, software, and code as tools for creation and expression.

Started in 2014 to support students working in digital mediums, the Electronic Art concentration is an interdisciplinary program that explores technology within a fine art context. As an Electronic Art student, you will gain technical skills that are complemented by research on contemporary art, current technology, the role of new media art, and have a lot of fun doing it. You will examine technology, its impact on society and culture, and think critically about the digital realm. Like all of our concentrations, your coursework will be supported by our Foundations Program, giving you a visual language, a critical eye, and the technical skills to find your voice and participate in the advancing world of electronic art.

Who We Are

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Student Work

YOUR
COURSEWORK

Drive your own research into
interactive art experiences.

Electronic Art courses focus on experimental video, experimental animation and interactive digital artworks.

Examples of some of the software we use in our classes:

  • Unity
  • Blender
  • Adobe After Effects
  • Adobe Photoshop
  • Premiere Pro
  • VCV Rack
  • P5.js
  • GameMaker

Our Facilities

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Our Electronic Art and Digital Fabrication Labs are equipped with state-of-the-art tech to make your ideas a reality.

Access to the Department of Art and Art History's WOLD Resource library offers video cameras and tripods, laptops, sound equipment, video shooting equipment, Wacom tablets, as well as many other useful tools for digital art making.

As a student within the art department, you also have access to our Digital Fabrication Lab and the Makers’ space at the Richardson Design Center. Both places offer equipment to help you translate your ideas into materials like plastic, metal, and wood via CNC fabrication machines, laser cutters, and 3D printers and scanners.

Our Faculty