CSU's Art Department is proud to present its Electronic Art program. With classes slated for the Fall 2012 roster, feedback has been that students are excited to expand their artistic investigations into the realm of the digital. Until coursework clears the curriculum committee, Electronic Art classes are being taught within the Graphic Design program. While not ideal due to space and time conflicts, the situation has given the department a chance to evaluate student demand for the courses and given the students a chance to try their hand at digital art.
This site presents to you a showcase student's work either from Electronic Art courses or influenced by work done in those courses. Again, these students have taken the Electronic Art courses currently residing within the Graphic Design program. These courses are Screen Design and/or Video Editing and Effects classes, currently listed as ART 455 and ART 356/456.
Electronic Art is described as using technology and/or electronic media to create artwork with a strong conceptual foundation. While most often including a CPU or computer, Electronic Art can involve the creation of websites, digital video or even electronic music and sounds. Examples of technologies/electronic media used are: a video camera that captures movement and in turn triggers an event on a screen; interactive internet sites and apps for mobile devices; a microcontroller used to capture environmental sounds and in turn cause a kinetic sculpture to move.
The thumbnail images you see are examples of projects by students who have taken Electronic Art classes. Whether it be screen design or video editing and effects, the students have been able to take what they have learned into interesting directions.
One example is student Grant Johnson's Theremin MIDI controller. Grant's work uses analog waveform input (his "playing" the Theremin) that is converted into MIDI format (digital music notes) and processed using a program called Pure Data. In this way he can interact with a real world object to create music on the computer.
David Myers' re-interpretation of Kubrick's The Shining holds all the terror and distant beauty of the original, with a twist. Starting from a class assignment to take a phrase from a song or a movie and represent that phrase using only text or letterforms. Dave used 3D software to re-create the characters from movie out of letterforms and animate them. Dave is a master of seemingly playing by the rules while smashing them to bits.
As with all the Electronic Art classes, the Video Editing and Special Effects courses will have crossover students. This allows students in Graphic Design to learn video and apply it specifically to their medium. Alexandra Bond's funny interpretation of The Family Guy allows her to explore the multiple ranges of the typeface Helvetica in a 3Dimensional way.
Another example is Olaus Linn's Firebreather music video. From an in-class music video shoot, Olaus Linn found inspiration to create a spellbinding world of color and fantasy. His playful fantasy world for the band contrasts with real-world shots of the band, creating an interesting contrast and a foundation for experimentation.
The We Need More website and social media strategy is part of a motivated group of CSU students who took it upon themselves to travel to New York City and back in order to increase their creative knowledge. Students Olaus Linn and Joey Gudenas were solely responsible for creating this responsive, cross device site and integrating social media and video. Both have taken screen design classes and are web interns under Drew Nolte in the College of Liberal Arts Dean's office
David Hamilton's creative take on the Firebreather music video entailed many hours of rendering each element relating to the individual band member by hand (as opposed to letting the computer create the graphic). The final result is clean, vivid rotoscoping that gives us a glimpse of the original live action while creating a cutting edge music video.